C# Class ps2ls.Assets.Pack.AssetManager

显示文件 Open project: psemu/ps2ls Class Usage Examples

Public Methods

Method Description
CreateAssetMemoryStreamByName ( String name ) : MemoryStream
CreateInstance ( ) : void
DeleteInstance ( ) : void
ExtractAllToDirectory ( string directory ) : void
ExtractAssetsByNamesToDirectory ( IEnumerable names, String directory ) : void
ExtractByAssetsToDirectoryAsync ( IEnumerable assets, string directory ) : void
LoadBinaryFromDirectory ( string directory ) : void
LoadBinaryFromPaths ( IEnumerable paths ) : void
WriteFileListingToFile ( string path ) : void

Private Methods

Method Description
AssetManager ( ) : System
extractAllDoWork ( object sender, DoWorkEventArgs args ) : void
extractAllProgressChanged ( object sender, ProgressChangedEventArgs args ) : void
extractAllRunWorkerCompleted ( object sender, RunWorkerCompletedEventArgs args ) : void
extractAllToDirectory ( object sender, object arg ) : void
extractByAssetsToDirectory ( object sender, object arg ) : void
extractSelectionDoWork ( object sender, DoWorkEventArgs args ) : void
extractSelectionProgressChanged ( object sender, ProgressChangedEventArgs args ) : void
extractSelectionRunWorkerCompleted ( object sender, RunWorkerCompletedEventArgs args ) : void
loadBinaryFromPaths ( object sender, object arg ) : void
loadDoWork ( object sender, DoWorkEventArgs args ) : void
loadProgressChanged ( object sender, ProgressChangedEventArgs args ) : void
loadRunWorkerCompleted ( object sender, RunWorkerCompletedEventArgs args ) : void

Method Details

CreateAssetMemoryStreamByName() public method

public CreateAssetMemoryStreamByName ( String name ) : MemoryStream
name String
return System.IO.MemoryStream

CreateInstance() public static method

public static CreateInstance ( ) : void
return void

DeleteInstance() public static method

public static DeleteInstance ( ) : void
return void

ExtractAllToDirectory() public method

public ExtractAllToDirectory ( string directory ) : void
directory string
return void

ExtractAssetsByNamesToDirectory() public method

public ExtractAssetsByNamesToDirectory ( IEnumerable names, String directory ) : void
names IEnumerable
directory String
return void

ExtractByAssetsToDirectoryAsync() public method

public ExtractByAssetsToDirectoryAsync ( IEnumerable assets, string directory ) : void
assets IEnumerable
directory string
return void

LoadBinaryFromDirectory() public method

public LoadBinaryFromDirectory ( string directory ) : void
directory string
return void

LoadBinaryFromPaths() public method

public LoadBinaryFromPaths ( IEnumerable paths ) : void
paths IEnumerable
return void

WriteFileListingToFile() public method

public WriteFileListingToFile ( string path ) : void
path string
return void