C# Class Zepheus.Zone.Handlers.Handler4

显示文件 Open project: Zepheus/Zepheus_Fiesta Class Usage Examples

Public Methods

Method Description
SendActiveSkillList ( ZoneCharacter character ) : void
SendCharacterChunkEnd ( ZoneCharacter character ) : void
SendCharacterInfo ( ZoneCharacter character ) : void
SendCharacterLook ( ZoneCharacter character ) : void
SendConnectError ( Zepheus.Zone.Networking.ZoneClient client, ConnectErrors error ) : void
SendEquippedList ( ZoneCharacter character ) : void
SendHouseList ( ZoneCharacter character ) : void
SendInventoryList ( ZoneCharacter character ) : void
SendPassiveSkillList ( ZoneCharacter character ) : void
SendPremiumEmotions ( ZoneCharacter character ) : void
SendPremiumItemList ( ZoneCharacter character ) : void
SendQuestListBusy ( ZoneCharacter character ) : void
SendQuestListDone ( ZoneCharacter character ) : void
SendRevive ( Zepheus.Zone.Networking.ZoneClient client, ushort mapid, int x, int y ) : void
SendReviveWindow ( Zepheus.Zone.Networking.ZoneClient client, byte minutesTillExpire ) : void
SendSetUsablePoint ( Zepheus.Zone.Networking.ZoneClient client, byte stat ) : void
SendTitleList ( ZoneCharacter character ) : void
SendUsablePoints ( Zepheus.Zone.Networking.ZoneClient client ) : void

Private Methods

Method Description
HandleReviveToTown ( Zepheus.Zone.Networking.ZoneClient character, Packet packet ) : void
HandleSetStatPoint ( Zepheus.Zone.Networking.ZoneClient client, Packet packet ) : void

Method Details

SendActiveSkillList() public static method

public static SendActiveSkillList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendCharacterChunkEnd() public static method

public static SendCharacterChunkEnd ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendCharacterInfo() public static method

public static SendCharacterInfo ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendCharacterLook() public static method

public static SendCharacterLook ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendConnectError() public static method

public static SendConnectError ( Zepheus.Zone.Networking.ZoneClient client, ConnectErrors error ) : void
client Zepheus.Zone.Networking.ZoneClient
error ConnectErrors
return void

SendEquippedList() public static method

public static SendEquippedList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendHouseList() public static method

public static SendHouseList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendInventoryList() public static method

public static SendInventoryList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendPassiveSkillList() public static method

public static SendPassiveSkillList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendPremiumEmotions() public static method

public static SendPremiumEmotions ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendPremiumItemList() public static method

public static SendPremiumItemList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendQuestListBusy() public static method

public static SendQuestListBusy ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendQuestListDone() public static method

public static SendQuestListDone ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendRevive() public static method

public static SendRevive ( Zepheus.Zone.Networking.ZoneClient client, ushort mapid, int x, int y ) : void
client Zepheus.Zone.Networking.ZoneClient
mapid ushort
x int
y int
return void

SendReviveWindow() public static method

public static SendReviveWindow ( Zepheus.Zone.Networking.ZoneClient client, byte minutesTillExpire ) : void
client Zepheus.Zone.Networking.ZoneClient
minutesTillExpire byte
return void

SendSetUsablePoint() public static method

public static SendSetUsablePoint ( Zepheus.Zone.Networking.ZoneClient client, byte stat ) : void
client Zepheus.Zone.Networking.ZoneClient
stat byte
return void

SendTitleList() public static method

public static SendTitleList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
return void

SendUsablePoints() public static method

public static SendUsablePoints ( Zepheus.Zone.Networking.ZoneClient client ) : void
client Zepheus.Zone.Networking.ZoneClient
return void