C# Class Zepheus.Zone.Handlers.Handler4

Afficher le fichier Open project: Zepheus/Zepheus_Fiesta Class Usage Examples

Méthodes publiques

Méthode Description
SendActiveSkillList ( ZoneCharacter character ) : void
SendCharacterChunkEnd ( ZoneCharacter character ) : void
SendCharacterInfo ( ZoneCharacter character ) : void
SendCharacterLook ( ZoneCharacter character ) : void
SendConnectError ( Zepheus.Zone.Networking.ZoneClient client, ConnectErrors error ) : void
SendEquippedList ( ZoneCharacter character ) : void
SendHouseList ( ZoneCharacter character ) : void
SendInventoryList ( ZoneCharacter character ) : void
SendPassiveSkillList ( ZoneCharacter character ) : void
SendPremiumEmotions ( ZoneCharacter character ) : void
SendPremiumItemList ( ZoneCharacter character ) : void
SendQuestListBusy ( ZoneCharacter character ) : void
SendQuestListDone ( ZoneCharacter character ) : void
SendRevive ( Zepheus.Zone.Networking.ZoneClient client, ushort mapid, int x, int y ) : void
SendReviveWindow ( Zepheus.Zone.Networking.ZoneClient client, byte minutesTillExpire ) : void
SendSetUsablePoint ( Zepheus.Zone.Networking.ZoneClient client, byte stat ) : void
SendTitleList ( ZoneCharacter character ) : void
SendUsablePoints ( Zepheus.Zone.Networking.ZoneClient client ) : void

Private Methods

Méthode Description
HandleReviveToTown ( Zepheus.Zone.Networking.ZoneClient character, Packet packet ) : void
HandleSetStatPoint ( Zepheus.Zone.Networking.ZoneClient client, Packet packet ) : void

Method Details

SendActiveSkillList() public static méthode

public static SendActiveSkillList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendCharacterChunkEnd() public static méthode

public static SendCharacterChunkEnd ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendCharacterInfo() public static méthode

public static SendCharacterInfo ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendCharacterLook() public static méthode

public static SendCharacterLook ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendConnectError() public static méthode

public static SendConnectError ( Zepheus.Zone.Networking.ZoneClient client, ConnectErrors error ) : void
client Zepheus.Zone.Networking.ZoneClient
error ConnectErrors
Résultat void

SendEquippedList() public static méthode

public static SendEquippedList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendHouseList() public static méthode

public static SendHouseList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendInventoryList() public static méthode

public static SendInventoryList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendPassiveSkillList() public static méthode

public static SendPassiveSkillList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendPremiumEmotions() public static méthode

public static SendPremiumEmotions ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendPremiumItemList() public static méthode

public static SendPremiumItemList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendQuestListBusy() public static méthode

public static SendQuestListBusy ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendQuestListDone() public static méthode

public static SendQuestListDone ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendRevive() public static méthode

public static SendRevive ( Zepheus.Zone.Networking.ZoneClient client, ushort mapid, int x, int y ) : void
client Zepheus.Zone.Networking.ZoneClient
mapid ushort
x int
y int
Résultat void

SendReviveWindow() public static méthode

public static SendReviveWindow ( Zepheus.Zone.Networking.ZoneClient client, byte minutesTillExpire ) : void
client Zepheus.Zone.Networking.ZoneClient
minutesTillExpire byte
Résultat void

SendSetUsablePoint() public static méthode

public static SendSetUsablePoint ( Zepheus.Zone.Networking.ZoneClient client, byte stat ) : void
client Zepheus.Zone.Networking.ZoneClient
stat byte
Résultat void

SendTitleList() public static méthode

public static SendTitleList ( ZoneCharacter character ) : void
character Zepheus.Zone.Game.ZoneCharacter
Résultat void

SendUsablePoints() public static méthode

public static SendUsablePoints ( Zepheus.Zone.Networking.ZoneClient client ) : void
client Zepheus.Zone.Networking.ZoneClient
Résultat void