C# Class XNAGraphics.KernelBundle.Screen

显示文件 Open project: joseruizjimenez/personal-training-martial-arts

Public Properties

Property Type Description
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch

Public Methods

Method Description
Screen ( ) : System
draw ( LayerCollection actual_screen ) : System.Boolean
loadContent ( GraphicsDevice GraphicsDevice ) : System.Boolean
update ( GameTime gameTime, LayerCollection actual_screen ) : System.Boolean

Method Details

Screen() public method

public Screen ( ) : System
return System

draw() public method

public draw ( LayerCollection actual_screen ) : System.Boolean
actual_screen XNAGraphics.ComponentBundle.LayerBundle.LayerCollection
return System.Boolean

loadContent() public method

public loadContent ( GraphicsDevice GraphicsDevice ) : System.Boolean
GraphicsDevice GraphicsDevice
return System.Boolean

update() public method

public update ( GameTime gameTime, LayerCollection actual_screen ) : System.Boolean
gameTime Microsoft.Xna.Framework.GameTime
actual_screen XNAGraphics.ComponentBundle.LayerBundle.LayerCollection
return System.Boolean

Property Details

spriteBatch public_oe property

public SpriteBatch,Microsoft.Xna.Framework.Graphics spriteBatch
return Microsoft.Xna.Framework.Graphics.SpriteBatch