프로퍼티 | 타입 | 설명 | |
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spriteBatch |
메소드 | 설명 | |
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Screen ( ) : System | ||
draw ( |
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loadContent ( GraphicsDevice GraphicsDevice ) : System.Boolean | ||
update ( |
public draw ( |
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actual_screen | ||
리턴 | System.Boolean |
public loadContent ( GraphicsDevice GraphicsDevice ) : System.Boolean | ||
GraphicsDevice | GraphicsDevice | |
리턴 | System.Boolean |
public update ( |
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gameTime | ||
actual_screen | ||
리턴 | System.Boolean |