Method | Description | |
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Draw ( |
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IsPositionAccessible ( |
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IsRectAccessible ( |
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SetTileSetBox ( TileSetBox box ) : void | ||
TileLayer ( int grid, Area area ) : Microsoft.Xna.Framework | ||
Update ( |
public Draw ( |
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gameTime | ||
return | void |
public IsPositionAccessible ( |
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position | ||
return | bool |
public IsRectAccessible ( |
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rect | ||
return | bool |
public SetTileSetBox ( TileSetBox box ) : void | ||
box | TileSetBox | |
return | void |
public TileLayer ( int grid, Area area ) : Microsoft.Xna.Framework | ||
grid | int | |
area | Area | |
return | Microsoft.Xna.Framework |
public Update ( |
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gameTime | ||
return | void |