C# Class UtilityTools.MeshTool

显示文件 Open project: famerij/EdgeGraph

Public Methods

Method Description
CreateMeshFromPolygon ( List vertices, Transform transform, bool debugMode = false ) : GameObject
CreateMeshStrip ( List vertices, Transform transform, bool debugMode = false ) : GameObject

Private Methods

Method Description
InitTransformForMesh ( Transform transform ) : MeshObject

Method Details

CreateMeshFromPolygon() public static method

public static CreateMeshFromPolygon ( List vertices, Transform transform, bool debugMode = false ) : GameObject
vertices List
transform UnityEngine.Transform
debugMode bool
return UnityEngine.GameObject

CreateMeshStrip() public static method

public static CreateMeshStrip ( List vertices, Transform transform, bool debugMode = false ) : GameObject
vertices List
transform UnityEngine.Transform
debugMode bool
return UnityEngine.GameObject