C# Class UtilityTools.MeshTool

Afficher le fichier Open project: famerij/EdgeGraph

Méthodes publiques

Méthode Description
CreateMeshFromPolygon ( List vertices, Transform transform, bool debugMode = false ) : GameObject
CreateMeshStrip ( List vertices, Transform transform, bool debugMode = false ) : GameObject

Private Methods

Méthode Description
InitTransformForMesh ( Transform transform ) : MeshObject

Method Details

CreateMeshFromPolygon() public static méthode

public static CreateMeshFromPolygon ( List vertices, Transform transform, bool debugMode = false ) : GameObject
vertices List
transform UnityEngine.Transform
debugMode bool
Résultat UnityEngine.GameObject

CreateMeshStrip() public static méthode

public static CreateMeshStrip ( List vertices, Transform transform, bool debugMode = false ) : GameObject
vertices List
transform UnityEngine.Transform
debugMode bool
Résultat UnityEngine.GameObject