C# Class UnityScript.Steps.UtilitiesModule

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
ConstructorTakingNArgumentsFor ( IType type, int arguments ) : IConstructor
GetScriptClass ( CompilerContext context ) : ClassDefinition
IsPossibleStartCoroutineInvocationForm ( MethodInvocationExpression node ) : bool
IsRhsOfAssignment ( Expression node ) : bool
SetScriptClass ( CompilerContext context, ClassDefinition klass ) : void

Private Methods

Method Description
UtilitiesModule ( ) : Boo.Lang.Compiler

Method Details

ConstructorTakingNArgumentsFor() public static method

public static ConstructorTakingNArgumentsFor ( IType type, int arguments ) : IConstructor
type IType
arguments int
return IConstructor

GetScriptClass() public static method

public static GetScriptClass ( CompilerContext context ) : ClassDefinition
context Boo.Lang.Compiler.CompilerContext
return Boo.Lang.Compiler.Ast.ClassDefinition

IsPossibleStartCoroutineInvocationForm() public static method

public static IsPossibleStartCoroutineInvocationForm ( MethodInvocationExpression node ) : bool
node Boo.Lang.Compiler.Ast.MethodInvocationExpression
return bool

IsRhsOfAssignment() public static method

public static IsRhsOfAssignment ( Expression node ) : bool
node Boo.Lang.Compiler.Ast.Expression
return bool

SetScriptClass() public static method

public static SetScriptClass ( CompilerContext context, ClassDefinition klass ) : void
context Boo.Lang.Compiler.CompilerContext
klass Boo.Lang.Compiler.Ast.ClassDefinition
return void