C# Class UnityPlatformer.Test.TestCharacter

显示文件 Open project: llafuente/unity-platformer Class Usage Examples

Public Properties

Property Type Description
charObj UnityEngine.GameObject
character Character
damage UnityPlatformer.Damage
dealBox2D UnityEngine.BoxCollider2D
dealHitBox UnityPlatformer.HitBox
enterBox2D UnityEngine.BoxCollider2D
enterHitBox UnityPlatformer.HitBox
health UnityPlatformer.CharacterHealth
onDamageCalled bool
onDeathCalled bool
onGameOverCalled bool
onHealCalled bool
onHurtCalled bool
onImmunityCalled bool
onInjuredCalled bool
onInvulnerabilityEndCalled bool
onInvulnerabilityStartCalled bool
onMaxHealthCalled bool
onRespawnCalled bool
recieveBox2D UnityEngine.BoxCollider2D
recieveHitBox UnityPlatformer.HitBox

Public Methods

Method Description
ResetCallbacks ( ) : void
TestCharacter ( string name ) : System

Method Details

ResetCallbacks() public method

public ResetCallbacks ( ) : void
return void

TestCharacter() public method

public TestCharacter ( string name ) : System
name string
return System

Property Details

charObj public_oe property

public GameObject,UnityEngine charObj
return UnityEngine.GameObject

character public_oe property

public Character character
return Character

damage public_oe property

public Damage,UnityPlatformer damage
return UnityPlatformer.Damage

dealBox2D public_oe property

public BoxCollider2D,UnityEngine dealBox2D
return UnityEngine.BoxCollider2D

dealHitBox public_oe property

public HitBox,UnityPlatformer dealHitBox
return UnityPlatformer.HitBox

enterBox2D public_oe property

public BoxCollider2D,UnityEngine enterBox2D
return UnityEngine.BoxCollider2D

enterHitBox public_oe property

public HitBox,UnityPlatformer enterHitBox
return UnityPlatformer.HitBox

health public_oe property

public CharacterHealth,UnityPlatformer health
return UnityPlatformer.CharacterHealth

onDamageCalled public_oe property

public bool onDamageCalled
return bool

onDeathCalled public_oe property

public bool onDeathCalled
return bool

onGameOverCalled public_oe property

public bool onGameOverCalled
return bool

onHealCalled public_oe property

public bool onHealCalled
return bool

onHurtCalled public_oe property

public bool onHurtCalled
return bool

onImmunityCalled public_oe property

public bool onImmunityCalled
return bool

onInjuredCalled public_oe property

public bool onInjuredCalled
return bool

onInvulnerabilityEndCalled public_oe property

public bool onInvulnerabilityEndCalled
return bool

onInvulnerabilityStartCalled public_oe property

public bool onInvulnerabilityStartCalled
return bool

onMaxHealthCalled public_oe property

public bool onMaxHealthCalled
return bool

onRespawnCalled public_oe property

public bool onRespawnCalled
return bool

recieveBox2D public_oe property

public BoxCollider2D,UnityEngine recieveBox2D
return UnityEngine.BoxCollider2D

recieveHitBox public_oe property

public HitBox,UnityPlatformer recieveHitBox
return UnityPlatformer.HitBox