C# Class UnityEngine.Networking.NetworkSystem.PeerListMessage

Internal UNET message for sending information about network peers to clients.

Inheritance: UnityEngine.Networking.MessageBase
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Public Properties

Property Type Description
oldServerConnectionId int
peers UnityEngine.Networking.NetworkSystem.PeerInfoMessage[]

Public Methods

Method Description
Deserialize ( NetworkReader reader ) : void
Serialize ( NetworkWriter writer ) : void

Method Details

Deserialize() public method

public Deserialize ( NetworkReader reader ) : void
reader NetworkReader
return void

Serialize() public method

public Serialize ( NetworkWriter writer ) : void
writer UnityEngine.Networking.NetworkWriter
return void

Property Details

oldServerConnectionId public_oe property

The connectionId of this client on the old host.

public int oldServerConnectionId
return int

peers public_oe property

The list of participants in a networked game.

public PeerInfoMessage[],UnityEngine.Networking.NetworkSystem peers
return UnityEngine.Networking.NetworkSystem.PeerInfoMessage[]