C# Class UnityEngine.Networking.NetworkSystem.PeerListMessage

Internal UNET message for sending information about network peers to clients.

Inheritance: UnityEngine.Networking.MessageBase
Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
oldServerConnectionId int
peers UnityEngine.Networking.NetworkSystem.PeerInfoMessage[]

Public Methods

Method Description
Deserialize ( NetworkReader reader ) : void
Serialize ( NetworkWriter writer ) : void

Method Details

Deserialize() public method

public Deserialize ( NetworkReader reader ) : void
reader NetworkReader
return void

Serialize() public method

public Serialize ( NetworkWriter writer ) : void
writer UnityEngine.Networking.NetworkWriter
return void

Property Details

oldServerConnectionId public property

The connectionId of this client on the old host.

public int oldServerConnectionId
return int

peers public property

The list of participants in a networked game.

public PeerInfoMessage[],UnityEngine.Networking.NetworkSystem peers
return UnityEngine.Networking.NetworkSystem.PeerInfoMessage[]