C# Class UnityEditor.PreviewBlendTree

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
CreateParameters ( ) : void
HasPreviewGUI ( ) : bool
Init ( BlendTree blendTree, Animator animator ) : void
OnDestroy ( ) : void
OnDisable ( ) : void
OnInteractivePreviewGUI ( Rect r, GUIStyle background ) : void
OnPreviewSettings ( ) : void
ResetStateMachine ( ) : void
TestForReset ( ) : void

Protected Methods

Method Description
ControllerDirty ( ) : void

Private Methods

Method Description
ClearStateMachine ( ) : void
CreateStateMachine ( ) : void
OnPreviewAvatarChanged ( ) : void
UpdateAvatarState ( ) : void

Method Details

ControllerDirty() protected method

protected ControllerDirty ( ) : void
return void

CreateParameters() public method

public CreateParameters ( ) : void
return void

HasPreviewGUI() public method

public HasPreviewGUI ( ) : bool
return bool

Init() public method

public Init ( BlendTree blendTree, Animator animator ) : void
blendTree UnityEditor.Animations.BlendTree
animator UnityEngine.Animator
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnInteractivePreviewGUI() public method

public OnInteractivePreviewGUI ( Rect r, GUIStyle background ) : void
r UnityEngine.Rect
background UnityEngine.GUIStyle
return void

OnPreviewSettings() public method

public OnPreviewSettings ( ) : void
return void

ResetStateMachine() public method

public ResetStateMachine ( ) : void
return void

TestForReset() public method

public TestForReset ( ) : void
return void