C# Class UnityEditor.LightingWindowObjectTab

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
EditLightmapParameters ( ) : bool
EditLights ( ) : bool
EditRenderers ( ) : bool
EditTerrains ( ) : bool
LightmapParametersGUI ( UnityEditor.SerializedProperty prop, GUIContent content, bool advancedParameters ) : bool
ObjectPreview ( Rect r ) : void
ObjectSettings ( ) : void
OnDisable ( ) : void
OnEnable ( EditorWindow window ) : void

Private Methods

Method Description
CenterToRect ( Rect rect, Rect to ) : Rect
GetLightEditor ( Light lights ) : Editor
GetLightmapParametersEditor ( Object lights ) : Editor
HasNormals ( Renderer renderer ) : bool
LightmapScaleGUI ( SerializedObject so, float lodScale ) : float
RendererUVSettings ( SerializedObject so ) : void
ResizeRectToFit ( Rect rect, Rect to ) : Rect
ScaleRectByZoomableArea ( Rect rect, ZoomableArea zoomableArea ) : Rect
ShowAtlasGUI ( SerializedObject so ) : void
ShowBakePerformanceWarning ( SerializedObject so, Terrain terrain ) : void
ShowClampedSizeInLightmapGUI ( float lightmapScale, float cachedSurfaceArea ) : void
ShowRealtimeLMGUI ( SerializedObject so, Renderer renderer ) : void
ShowRealtimeLMGUI ( Terrain terrain ) : void
ShowTerrainChunks ( Terrain terrains ) : void
isBuiltIn ( UnityEditor.SerializedProperty prop ) : bool

Method Details

EditLightmapParameters() public method

public EditLightmapParameters ( ) : bool
return bool

EditLights() public method

public EditLights ( ) : bool
return bool

EditRenderers() public method

public EditRenderers ( ) : bool
return bool

EditTerrains() public method

public EditTerrains ( ) : bool
return bool

LightmapParametersGUI() public static method

public static LightmapParametersGUI ( UnityEditor.SerializedProperty prop, GUIContent content, bool advancedParameters ) : bool
prop UnityEditor.SerializedProperty
content UnityEngine.GUIContent
advancedParameters bool
return bool

ObjectPreview() public method

public ObjectPreview ( Rect r ) : void
r UnityEngine.Rect
return void

ObjectSettings() public method

public ObjectSettings ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( EditorWindow window ) : void
window EditorWindow
return void