C# Class UnityEditor.ImportPackageItem

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
assetChanged bool
destinationAssetPath string
enabledStatus int
exists bool
exportedAssetPath string
guid string
isFolder bool
pathConflict bool
previewPath string
projectAsset bool
sourceFolder string

Property Details

assetChanged public_oe property

public bool assetChanged
return bool

destinationAssetPath public_oe property

public string destinationAssetPath
return string

enabledStatus public_oe property

public int enabledStatus
return int

exists public_oe property

public bool exists
return bool

exportedAssetPath public_oe property

public string exportedAssetPath
return string

guid public_oe property

public string guid
return string

isFolder public_oe property

public bool isFolder
return bool

pathConflict public_oe property

public bool pathConflict
return bool

previewPath public_oe property

public string previewPath
return string

projectAsset public_oe property

public bool projectAsset
return bool

sourceFolder public_oe property

public string sourceFolder
return string