Property | Type | Description | |
---|---|---|---|
sortingState | SortingState |
Method | Description | |
---|---|---|
FetchData ( ) : void | ||
FindItem ( int id ) : TreeViewItem | ||
GameObjectTreeViewDataSource ( UnityEditor.TreeView treeView, int rootInstanceID, bool showRootNode, bool rootNodeIsCollapsable ) : System |
Method | Description | |
---|---|---|
GetParentsAbove ( int id ) : HashSet |
||
GetParentsBelow ( int id ) : HashSet |
Method | Description | |
---|---|---|
CalcVisibleItems ( |
||
CreateTreeViewItem ( |
||
GetAdjustedItemDepth ( bool hasSearchString, int minDepth, int adjPropertyDepth ) : int | ||
IsUsingAlphaSort ( ) : bool | ||
RebuildVisibilityTree ( TreeViewItem item, List |
||
SetupChildParentReferencesIfNeeded ( ) : void | ||
SortChildrenRecursively ( TreeViewItem item, BaseHierarchySort comparer ) : void |
public GameObjectTreeViewDataSource ( UnityEditor.TreeView treeView, int rootInstanceID, bool showRootNode, bool rootNodeIsCollapsable ) : System | ||
treeView | UnityEditor.TreeView | |
rootInstanceID | int | |
showRootNode | bool | |
rootNodeIsCollapsable | bool | |
return | System |
protected GetParentsAbove ( int id ) : HashSet |
||
id | int | |
return | HashSet |
protected GetParentsBelow ( int id ) : HashSet |
||
id | int | |
return | HashSet |