C# Class UnityEditor.CameraEditor

Inheritance: Editor
显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Methods

Method Description
CommandBufferGUI ( ) : void
DepthTextureModeGUI ( ) : void
DisplayHDRWarnings ( ) : void
DrawCameraBound ( Camera camera, GizmoType gizmoType ) : void
GetFrustum ( Camera camera, Vector3 near, Vector3 far, float &frustumAspect ) : bool
GetFrustumAspectRatio ( Camera camera ) : float
GetGameViewAspectRatio ( ) : float
GetRemoveButtonRect ( Rect r ) : Rect
IsDeferredRenderingPath ( RenderingPath rp ) : bool
IsViewPortRectValidToRender ( Rect normalizedViewPortRect ) : bool
MidPointPositionSlider ( Vector3 position1, Vector3 position2, Vector3 direction ) : Vector3