Method |
Description |
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CommandBufferGUI ( ) : void |
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DepthTextureModeGUI ( ) : void |
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DisplayHDRWarnings ( ) : void |
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DrawCameraBound ( Camera camera, GizmoType gizmoType ) : void |
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GetFrustum ( Camera camera, Vector3 near, Vector3 far, float &frustumAspect ) : bool |
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GetFrustumAspectRatio ( Camera camera ) : float |
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GetGameViewAspectRatio ( ) : float |
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GetRemoveButtonRect ( Rect r ) : Rect |
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IsDeferredRenderingPath ( RenderingPath rp ) : bool |
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IsViewPortRectValidToRender ( Rect normalizedViewPortRect ) : bool |
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MidPointPositionSlider ( Vector3 position1, Vector3 position2, Vector3 direction ) : Vector3 |
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