C# 클래스 UnityEditor.CameraEditor

상속: Editor
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

비공개 메소드들

메소드 설명
CommandBufferGUI ( ) : void
DepthTextureModeGUI ( ) : void
DisplayHDRWarnings ( ) : void
DrawCameraBound ( Camera camera, GizmoType gizmoType ) : void
GetFrustum ( Camera camera, Vector3 near, Vector3 far, float &frustumAspect ) : bool
GetFrustumAspectRatio ( Camera camera ) : float
GetGameViewAspectRatio ( ) : float
GetRemoveButtonRect ( Rect r ) : Rect
IsDeferredRenderingPath ( RenderingPath rp ) : bool
IsViewPortRectValidToRender ( Rect normalizedViewPortRect ) : bool
MidPointPositionSlider ( Vector3 position1, Vector3 position2, Vector3 direction ) : Vector3