C# Class UnityEditor.AvatarControl

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Properties

Property Type Description
AvatarControl System

Public Methods

Method Description
DrawBodyParts ( Rect rect, int shownBodyView, BodyPartFeedback bodyPartCallback ) : void
GetViewsThatContainBone ( int bone ) : List
ShowBoneMapping ( int shownBodyView, BodyPartFeedback bodyPartCallback, AvatarSetupTool bones, SerializedObject serializedObject, UnityEditor.AvatarMappingEditor editor ) : int

Protected Methods

Method Description
DrawBodyPart ( int shownBodyView, int i, Rect rect, BodyPartColor bodyPartColor ) : void
DrawBone ( int shownBodyView, int i, Rect rect, AvatarSetupTool bone, SerializedObject serializedObject, UnityEditor.AvatarMappingEditor editor ) : void

Private Methods

Method Description
AvatarControl ( ) : System

Method Details

DrawBodyPart() protected static method

protected static DrawBodyPart ( int shownBodyView, int i, Rect rect, BodyPartColor bodyPartColor ) : void
shownBodyView int
i int
rect UnityEngine.Rect
bodyPartColor BodyPartColor
return void

DrawBodyParts() public static method

public static DrawBodyParts ( Rect rect, int shownBodyView, BodyPartFeedback bodyPartCallback ) : void
rect UnityEngine.Rect
shownBodyView int
bodyPartCallback BodyPartFeedback
return void

DrawBone() protected static method

protected static DrawBone ( int shownBodyView, int i, Rect rect, AvatarSetupTool bone, SerializedObject serializedObject, UnityEditor.AvatarMappingEditor editor ) : void
shownBodyView int
i int
rect UnityEngine.Rect
bone AvatarSetupTool
serializedObject SerializedObject
editor UnityEditor.AvatarMappingEditor
return void

GetViewsThatContainBone() public static method

public static GetViewsThatContainBone ( int bone ) : List
bone int
return List

ShowBoneMapping() public static method

public static ShowBoneMapping ( int shownBodyView, BodyPartFeedback bodyPartCallback, AvatarSetupTool bones, SerializedObject serializedObject, UnityEditor.AvatarMappingEditor editor ) : int
shownBodyView int
bodyPartCallback BodyPartFeedback
bones AvatarSetupTool
serializedObject SerializedObject
editor UnityEditor.AvatarMappingEditor
return int