C# Class UnityEditor.AvatarControl

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Properties

Свойство Type Description
AvatarControl System

Méthodes publiques

Méthode Description
DrawBodyParts ( Rect rect, int shownBodyView, BodyPartFeedback bodyPartCallback ) : void
GetViewsThatContainBone ( int bone ) : List
ShowBoneMapping ( int shownBodyView, BodyPartFeedback bodyPartCallback, AvatarSetupTool bones, SerializedObject serializedObject, UnityEditor.AvatarMappingEditor editor ) : int

Méthodes protégées

Méthode Description
DrawBodyPart ( int shownBodyView, int i, Rect rect, BodyPartColor bodyPartColor ) : void
DrawBone ( int shownBodyView, int i, Rect rect, AvatarSetupTool bone, SerializedObject serializedObject, UnityEditor.AvatarMappingEditor editor ) : void

Private Methods

Méthode Description
AvatarControl ( ) : System

Method Details

DrawBodyPart() protected static méthode

protected static DrawBodyPart ( int shownBodyView, int i, Rect rect, BodyPartColor bodyPartColor ) : void
shownBodyView int
i int
rect UnityEngine.Rect
bodyPartColor BodyPartColor
Résultat void

DrawBodyParts() public static méthode

public static DrawBodyParts ( Rect rect, int shownBodyView, BodyPartFeedback bodyPartCallback ) : void
rect UnityEngine.Rect
shownBodyView int
bodyPartCallback BodyPartFeedback
Résultat void

DrawBone() protected static méthode

protected static DrawBone ( int shownBodyView, int i, Rect rect, AvatarSetupTool bone, SerializedObject serializedObject, UnityEditor.AvatarMappingEditor editor ) : void
shownBodyView int
i int
rect UnityEngine.Rect
bone AvatarSetupTool
serializedObject SerializedObject
editor UnityEditor.AvatarMappingEditor
Résultat void

GetViewsThatContainBone() public static méthode

public static GetViewsThatContainBone ( int bone ) : List
bone int
Résultat List

ShowBoneMapping() public static méthode

public static ShowBoneMapping ( int shownBodyView, BodyPartFeedback bodyPartCallback, AvatarSetupTool bones, SerializedObject serializedObject, UnityEditor.AvatarMappingEditor editor ) : int
shownBodyView int
bodyPartCallback BodyPartFeedback
bones AvatarSetupTool
serializedObject SerializedObject
editor UnityEditor.AvatarMappingEditor
Résultat int