C# Class UnityEditor.AvatarBipedMapper

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
IsBiped ( Transform root, List report ) : bool
MapBones ( Transform root ) : Transform>.Dictionary

Private Methods

Method Description
BipedPose ( GameObject go, AvatarSetupTool bones ) : void
BipedPose ( Transform t, bool ignore ) : void
MapBipedBone ( int boneIndex, Transform transform, Transform parentTransform, List report ) : Transform
MapBipedBones ( Transform root, Transform &humanToTransform, List report ) : bool

Method Details

IsBiped() public static method

public static IsBiped ( Transform root, List report ) : bool
root UnityEngine.Transform
report List
return bool

MapBones() public static method

public static MapBones ( Transform root ) : Transform>.Dictionary
root UnityEngine.Transform
return Transform>.Dictionary