C# Class UnityEditor.AudioClipInspector

Inheritance: Editor
显示文件 Open project: randomize/VimConfig Class Usage Examples

Private Properties

Property Type Description
CombineWaveForms UnityEngine.Texture2D
Init void

Public Methods

Method Description
GetInfoString ( ) : string
HasPreviewGUI ( ) : bool
OnDisable ( ) : void
OnEnable ( ) : void
OnInspectorGUI ( ) : void
OnPreviewGUI ( Rect r, GUIStyle background ) : void
OnPreviewSettings ( ) : void
ReloadPreviewInstances ( ) : void
RenderStaticPreview ( string assetPath, UnityEngine subAssets, int width, int height ) : Texture2D

Private Methods

Method Description
CombineWaveForms ( Texture2D waveForms ) : Texture2D
Init ( ) : void

Method Details

GetInfoString() public method

public GetInfoString ( ) : string
return string

HasPreviewGUI() public method

public HasPreviewGUI ( ) : bool
return bool

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void

OnPreviewGUI() public method

public OnPreviewGUI ( Rect r, GUIStyle background ) : void
r UnityEngine.Rect
background UnityEngine.GUIStyle
return void

OnPreviewSettings() public method

public OnPreviewSettings ( ) : void
return void

ReloadPreviewInstances() public method

public ReloadPreviewInstances ( ) : void
return void

RenderStaticPreview() public method

public RenderStaticPreview ( string assetPath, UnityEngine subAssets, int width, int height ) : Texture2D
assetPath string
subAssets UnityEngine
width int
height int
return UnityEngine.Texture2D