C# Class UnityEditor.AssetStoreContext.Package

显示文件 Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
category AssetStoreContext.LabelAndId
description string
id string
link AssetStoreContext.Link
local_icon string
local_path string
pubdate string
publisher AssetStoreContext.LabelAndId
title string
version string
version_id string

Public Methods

Method Description
Initialize ( UnityEditorInternal.JSONValue json ) : void
ToString ( ) : string

Method Details

Initialize() public method

public Initialize ( UnityEditorInternal.JSONValue json ) : void
json UnityEditorInternal.JSONValue
return void

ToString() public method

public ToString ( ) : string
return string

Property Details

category public_oe property

public AssetStoreContext.LabelAndId,UnityEditor category
return AssetStoreContext.LabelAndId

description public_oe property

public string description
return string

id public_oe property

public string id
return string

link public_oe property

public AssetStoreContext.Link,UnityEditor link
return AssetStoreContext.Link

local_icon public_oe property

public string local_icon
return string

local_path public_oe property

public string local_path
return string

pubdate public_oe property

public string pubdate
return string

publisher public_oe property

public AssetStoreContext.LabelAndId,UnityEditor publisher
return AssetStoreContext.LabelAndId

title public_oe property

public string title
return string

version public_oe property

public string version
return string

version_id public_oe property

public string version_id
return string