C# Class UnityEditor.AssetStoreContext.Package

Show file Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
category AssetStoreContext.LabelAndId
description string
id string
link AssetStoreContext.Link
local_icon string
local_path string
pubdate string
publisher AssetStoreContext.LabelAndId
title string
version string
version_id string

Public Methods

Method Description
Initialize ( UnityEditorInternal.JSONValue json ) : void
ToString ( ) : string

Method Details

Initialize() public method

public Initialize ( UnityEditorInternal.JSONValue json ) : void
json UnityEditorInternal.JSONValue
return void

ToString() public method

public ToString ( ) : string
return string

Property Details

category public property

public AssetStoreContext.LabelAndId,UnityEditor category
return AssetStoreContext.LabelAndId

description public property

public string description
return string

id public property

public string id
return string

link public property

public AssetStoreContext.Link,UnityEditor link
return AssetStoreContext.Link

local_icon public property

public string local_icon
return string

local_path public property

public string local_path
return string

pubdate public property

public string pubdate
return string

publisher public property

public AssetStoreContext.LabelAndId,UnityEditor publisher
return AssetStoreContext.LabelAndId

title public property

public string title
return string

version public property

public string version
return string

version_id public property

public string version_id
return string