C# Class UnityEditor.Tizen.PostProcessTizenPlayer

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
IsNumber ( string lcWord ) : bool

Private Methods

Method Description
CreateManifest ( string manifestPath, string companyName, string productName, string normalizedProductName, string id, UnityEditor.AssemblyReferenceChecker checker ) : void
CreateProject ( string stagingArea ) : void
GetValidVersionString ( ) : string
IsValidBundleIdentifier ( string domainish, string extraValidChars ) : bool
IsValidTizenBundleIdentifier ( string bundleIdentifier ) : bool
PackageTargets ( int target, string userInstallPath, string playerPackage, string stagingArea, bool developmentPlayer, string normalizedProductName ) : void
PostProcess ( BuildTarget target, string stagingAreaDataUpperCase, string stagingArea, string stagingAreaDataManaged, string playerPackage, string installPath, string companyName, string productName, BuildOptions options ) : void
StringConcat ( IEnumerable strings ) : string
ValidateCommandResult ( string output ) : bool

Method Details

IsNumber() public static method

public static IsNumber ( string lcWord ) : bool
lcWord string
return bool