Méthode |
Description |
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CreateManifest ( string manifestPath, string companyName, string productName, string normalizedProductName, string id, UnityEditor.AssemblyReferenceChecker checker ) : void |
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CreateProject ( string stagingArea ) : void |
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GetValidVersionString ( ) : string |
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IsValidBundleIdentifier ( string domainish, string extraValidChars ) : bool |
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IsValidTizenBundleIdentifier ( string bundleIdentifier ) : bool |
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PackageTargets ( int target, string userInstallPath, string playerPackage, string stagingArea, bool developmentPlayer, string normalizedProductName ) : void |
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PostProcess ( BuildTarget target, string stagingAreaDataUpperCase, string stagingArea, string stagingAreaDataManaged, string playerPackage, string installPath, string companyName, string productName, BuildOptions options ) : void |
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StringConcat ( IEnumerable strings ) : string |
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ValidateCommandResult ( string output ) : bool |
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