C# Class Unity.MeshSync.MeshSyncProjectSettings

Inheritance: Unity.MeshSync.BaseJsonSettings
显示文件 Open project: unity3d-jp/MeshSync Class Usage Examples

Protected Methods

Method Description
GetLockV ( ) : object
OnDeserializeV ( ) : void

Private Methods

Method Description
GetDefaultSceneCachePlayerConfig ( ) : Unity.MeshSync.SceneCachePlayerConfig
GetDefaultServerConfig ( ) : Unity.MeshSync.MeshSyncServerConfig
GetDefaultServerPort ( ) : ushort
GetOrCreateSettings ( ) : MeshSyncProjectSettings
GetSceneCacheOutputPath ( ) : string
GetServerPublicAccess ( ) : bool
MeshSyncProjectSettings ( ) : System
ResetDefaultSceneCachePlayerConfig ( ) : void
ResetDefaultServerConfig ( ) : void
SetDefaultServerPort ( ushort port ) : void
SetSceneCacheOutputPath ( string path ) : void
SetServerPublicAccess ( bool access ) : void
UpgradeVersionToLatest ( ) : void
ValidatePlayerConfigs ( ) : void

Method Details

GetLockV() protected method

protected GetLockV ( ) : object
return object

OnDeserializeV() protected method

protected OnDeserializeV ( ) : void
return void