Property | Type | Description | |
---|---|---|---|
buttonPressedElapsedTime | float | ||
cursorGroup | |||
endingPosition | |||
icon | |||
isAppearing | bool | ||
isButtonHeld | bool | ||
isButtonPressed | bool | ||
isPanning | bool | ||
panningElapsedTime | float | ||
rectTransform | |||
startingPosition |
Method | Description | |
---|---|---|
Appear ( ) : void | ||
Disappear ( ) : void | ||
DragSelectionBox ( |
||
OnDrawGizmos ( ) : void | ||
OnDrawGizmosSelected ( ) : void | ||
PanCursor ( |
True if the cursor is already panning, and I do not want to disturb the panning in progress. False if the cursor has finished panning, and there's nothing else to do.
|
|
PanCursor ( |
True if the cursor is already panning, and I do not want to disturb the panning in progress. False if the cursor has finished panning, and there's nothing else to do.
|
|
PanCursorWithAction ( |
||
PanCursorWithHeldAction ( |
||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
CursorClickAnimation ( ) : void | ||
CursorDragAnimation ( ) : void | ||
HeldButtonRelease ( ) : void |
public DragSelectionBox ( |
||
main | ||
group | ||
button | CursorButton | |
manager | ||
delayTime | float | |
methodName | string | |
return | void |
public PanCursor ( |
||
group | ||
button | CursorButton | |
return | bool |
public PanCursor ( |
||
start | Vector3 position to indicate where the cursor begins the panning animation. | |
end | Vector3 position to indicate where the cursor ends in the panning animation. | |
return | bool |
public PanCursorWithAction ( |
||
group | ||
button | CursorButton | |
manager | ||
delayTime | float | |
methodName | string | |
return | bool |
public PanCursorWithHeldAction ( |
||
group | ||
button | CursorButton | |
manager | ||
delayTime | float | |
methodName | string | |
heldFlag | bool | |
return | bool |
public CanvasGroup,UnityEngine cursorGroup | ||
return |
public Vector3,UnityEngine endingPosition | ||
return |
public RectTransform,UnityEngine rectTransform | ||
return |