Method | Description | |
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Load ( Shader>.Dictionary |
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applyToModelDatabase ( ) : void | ||
updateMaterialProperties ( |
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updateModelMaterial ( |
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updateRenderer ( |
Method | Description | |
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CreateWWW ( string bundlePath ) : |
Creates a WWW URL reference for the input file-path
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public static Load ( Shader>.Dictionary |
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shaderDict | Shader>.Dictionary | |
return | void |
public static applyToModelDatabase ( ) : void | ||
return | void |
public static updateMaterialProperties ( |
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m | ||
props | ||
return | void |
public static updateModelMaterial ( |
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root | ||
excludeMeshes | string | |
meshes | string | |
shader | string | |
diffuse | string | |
normal | string | |
specular | string | |
emissive | string | |
occlusion | string | |
props | ||
return | void |
public static updateRenderer ( |
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rend | ||
shader | string | |
diffuse | string | |
normal | string | |
specular | string | |
emissive | string | |
occlusion | string | |
props | ||
return | void |