Méthode | Description | |
---|---|---|
Load ( Shader>.Dictionary |
||
applyToModelDatabase ( ) : void | ||
updateMaterialProperties ( |
||
updateModelMaterial ( |
||
updateRenderer ( |
Méthode | Description | |
---|---|---|
CreateWWW ( string bundlePath ) : |
Creates a WWW URL reference for the input file-path
|
public static Load ( Shader>.Dictionary |
||
shaderDict | Shader>.Dictionary | |
Résultat | void |
public static applyToModelDatabase ( ) : void | ||
Résultat | void |
public static updateMaterialProperties ( |
||
m | ||
props | ||
Résultat | void |
public static updateModelMaterial ( |
||
root | ||
excludeMeshes | string | |
meshes | string | |
shader | string | |
diffuse | string | |
normal | string | |
specular | string | |
emissive | string | |
occlusion | string | |
props | ||
Résultat | void |
public static updateRenderer ( |
||
rend | ||
shader | string | |
diffuse | string | |
normal | string | |
specular | string | |
emissive | string | |
occlusion | string | |
props | ||
Résultat | void |