C# Class Rondo.NodeEditor.System.NodeEditorState

显示文件 Open project: Randehh/Unity-NodeEditor

Public Properties

Property Type Description
isDraggingHandle bool
isDraggingNodes bool
isDraggingWindow bool
isSelecting bool
mouseDelta Vector2
mouseOverHandle Assets.NodeEditor.Editor.NodeHandle
mouseOverNode Rondo.NodeEditor.Base.BaseNode
mousePos Vector2
selectedHandle Assets.NodeEditor.Editor.NodeHandle
selectedNodes List
startNodes List
startRightClick Vector2
startSelection Vector2

Public Methods

Method Description
SetMousePos ( Vector2 v ) : void

Method Details

SetMousePos() public method

public SetMousePos ( Vector2 v ) : void
v Vector2
return void

Property Details

isDraggingHandle public_oe property

public bool isDraggingHandle
return bool

isDraggingNodes public_oe property

public bool isDraggingNodes
return bool

isDraggingWindow public_oe property

public bool isDraggingWindow
return bool

isSelecting public_oe property

public bool isSelecting
return bool

mouseDelta public_oe property

public Vector2 mouseDelta
return Vector2

mouseOverHandle public_oe property

public NodeHandle,Assets.NodeEditor.Editor mouseOverHandle
return Assets.NodeEditor.Editor.NodeHandle

mouseOverNode public_oe property

public BaseNode,Rondo.NodeEditor.Base mouseOverNode
return Rondo.NodeEditor.Base.BaseNode

mousePos public_oe property

public Vector2 mousePos
return Vector2

selectedHandle public_oe property

public NodeHandle,Assets.NodeEditor.Editor selectedHandle
return Assets.NodeEditor.Editor.NodeHandle

selectedNodes public_oe property

public List selectedNodes
return List

startNodes public_oe property

public List startNodes
return List

startRightClick public_oe property

public Vector2 startRightClick
return Vector2

startSelection public_oe property

public Vector2 startSelection
return Vector2