C# Class Pathfinding.NodeLink

Inheritance: GraphModifier
显示文件 Open project: henryj41043/TheUnseen Class Usage Examples

Public Properties

Property Type Description
costFactor float
deleteConnection bool
end UnityEngine.Transform
oneWay bool

Public Methods

Method Description
Apply ( ) : void
InternalOnPostScan ( ) : void
LinkObjects ( Transform a, Transform b, bool removeConnection ) : void
OnDrawGizmos ( ) : void
OnGraphsPostUpdate ( ) : void
OnPostScan ( ) : void

Private Methods

Method Description
DeleteLinks ( ) : void
DrawGizmoBezier ( Vector3 p1, Vector3 p2 ) : void
LinkObjects ( ) : void
UnlinkObjects ( ) : void

Method Details

Apply() public method

public Apply ( ) : void
return void

InternalOnPostScan() public method

public InternalOnPostScan ( ) : void
return void

LinkObjects() public static method

public static LinkObjects ( Transform a, Transform b, bool removeConnection ) : void
a UnityEngine.Transform
b UnityEngine.Transform
removeConnection bool
return void

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

OnGraphsPostUpdate() public method

public OnGraphsPostUpdate ( ) : void
return void

OnPostScan() public method

public OnPostScan ( ) : void
return void

Property Details

costFactor public_oe property

public float costFactor
return float

deleteConnection public_oe property

public bool deleteConnection
return bool

end public_oe property

public Transform,UnityEngine end
return UnityEngine.Transform

oneWay public_oe property

public bool oneWay
return bool