C# Class Pathfinding.NodeLink

Inheritance: GraphModifier
Show file Open project: henryj41043/TheUnseen Class Usage Examples

Public Properties

Property Type Description
costFactor float
deleteConnection bool
end UnityEngine.Transform
oneWay bool

Public Methods

Method Description
Apply ( ) : void
InternalOnPostScan ( ) : void
LinkObjects ( Transform a, Transform b, bool removeConnection ) : void
OnDrawGizmos ( ) : void
OnGraphsPostUpdate ( ) : void
OnPostScan ( ) : void

Private Methods

Method Description
DeleteLinks ( ) : void
DrawGizmoBezier ( Vector3 p1, Vector3 p2 ) : void
LinkObjects ( ) : void
UnlinkObjects ( ) : void

Method Details

Apply() public method

public Apply ( ) : void
return void

InternalOnPostScan() public method

public InternalOnPostScan ( ) : void
return void

LinkObjects() public static method

public static LinkObjects ( Transform a, Transform b, bool removeConnection ) : void
a UnityEngine.Transform
b UnityEngine.Transform
removeConnection bool
return void

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

OnGraphsPostUpdate() public method

public OnGraphsPostUpdate ( ) : void
return void

OnPostScan() public method

public OnPostScan ( ) : void
return void

Property Details

costFactor public property

public float costFactor
return float

deleteConnection public property

public bool deleteConnection
return bool

end public property

public Transform,UnityEngine end
return UnityEngine.Transform

oneWay public property

public bool oneWay
return bool