C# Class PGCGame.CloneBoss

Inheritance: PGCGame.Ships.Enemies.BaseEnemyShip
显示文件 Open project: GreatMindsRobotics/PGCGame

Public Properties

Property Type Description
isClone System.Boolean
noStack System.TimeSpan
noStackDelay System.TimeSpan
regenClones System.TimeSpan
regenClonesDelay System.TimeSpan
targetPosition Vector2?

Public Methods

Method Description
CloneBoss ( Texture2D texture, Vector2 location, SpriteBatch spriteBatch ) : System
Update ( GameTime gt ) : void

Method Details

CloneBoss() public method

public CloneBoss ( Texture2D texture, Vector2 location, SpriteBatch spriteBatch ) : System
texture Texture2D
location Vector2
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return System

Update() public method

public Update ( GameTime gt ) : void
gt GameTime
return void

Property Details

isClone public_oe property

public Boolean,System isClone
return System.Boolean

noStack public_oe property

public TimeSpan,System noStack
return System.TimeSpan

noStackDelay public_oe property

public TimeSpan,System noStackDelay
return System.TimeSpan

regenClones public_oe property

public TimeSpan,System regenClones
return System.TimeSpan

regenClonesDelay public_oe property

public TimeSpan,System regenClonesDelay
return System.TimeSpan

targetPosition public_oe property

public Vector2? targetPosition
return Vector2?