C# Class PGCGame.CloneBoss

Inheritance: PGCGame.Ships.Enemies.BaseEnemyShip
Show file Open project: GreatMindsRobotics/PGCGame

Public Properties

Property Type Description
isClone System.Boolean
noStack System.TimeSpan
noStackDelay System.TimeSpan
regenClones System.TimeSpan
regenClonesDelay System.TimeSpan
targetPosition Vector2?

Public Methods

Method Description
CloneBoss ( Texture2D texture, Vector2 location, SpriteBatch spriteBatch ) : System
Update ( GameTime gt ) : void

Method Details

CloneBoss() public method

public CloneBoss ( Texture2D texture, Vector2 location, SpriteBatch spriteBatch ) : System
texture Texture2D
location Vector2
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return System

Update() public method

public Update ( GameTime gt ) : void
gt GameTime
return void

Property Details

isClone public property

public Boolean,System isClone
return System.Boolean

noStack public property

public TimeSpan,System noStack
return System.TimeSpan

noStackDelay public property

public TimeSpan,System noStackDelay
return System.TimeSpan

regenClones public property

public TimeSpan,System regenClones
return System.TimeSpan

regenClonesDelay public property

public TimeSpan,System regenClonesDelay
return System.TimeSpan

targetPosition public property

public Vector2? targetPosition
return Vector2?