C# Class Minecraft.BiomeGen.F12.LongHashMap

显示文件 Open project: mblaine/BiomePainter Class Usage Examples

Public Methods

Method Description
LongHashMap ( ) : System
add ( long par1, Object par3Obj ) : void
containsItem ( long par1 ) : bool
getHashCode ( long par0 ) : int
getNumHashElements ( ) : int
getValueByKey ( long par1 ) : Object
remove ( long par1 ) : Object

Private Methods

Method Description
copyHashTableTo ( LongHashMapEntry par1ArrayOfLongHashMapEntry ) : void
createKey ( int par1, long par2, Object par4Obj, int par5 ) : void
getEntry ( long par1 ) : LongHashMapEntry
getHashIndex ( int par0, int par1 ) : int
getHashedKey ( long par0 ) : int
hash ( int par0 ) : int
removeKey ( long par1 ) : LongHashMapEntry
resizeTable ( int par1 ) : void

Method Details

LongHashMap() public method

public LongHashMap ( ) : System
return System

add() public method

public add ( long par1, Object par3Obj ) : void
par1 long
par3Obj Object
return void

containsItem() public method

public containsItem ( long par1 ) : bool
par1 long
return bool

getHashCode() public static method

public static getHashCode ( long par0 ) : int
par0 long
return int

getNumHashElements() public method

public getNumHashElements ( ) : int
return int

getValueByKey() public method

public getValueByKey ( long par1 ) : Object
par1 long
return Object

remove() public method

public remove ( long par1 ) : Object
par1 long
return Object