C# Class MinVR.VRNetClient

显示文件 Open project: ivlab/Paint3D Class Usage Examples

Public Methods

Method Description
SynchronizeInputEventsAcrossAllNodes ( List &inputEvents ) : void
SynchronizeSwapBuffersAcrossAllNodes ( ) : void
VRNetClient ( string serverIP, int serverPort ) : System

Private Methods

Method Description
ReadInt32 ( ) : Int32
ReceiveAll ( byte &buf, int len ) : int
SendInputEvents ( List &inputEvents ) : void
SendSwapBuffersRequest ( ) : void
SwapEndianness ( Int32 value ) : Int32
WaitForAndReceiveInputEvents ( List &inputEvents ) : void
WaitForAndReceiveMessageHeader ( byte messageID ) : void
WaitForAndReceiveSwapBuffersNow ( ) : void
WaitForAndReceiveSwapBuffersRequest ( ) : void
WriteInt32 ( Int32 i ) : void

Method Details

SynchronizeInputEventsAcrossAllNodes() public method

public SynchronizeInputEventsAcrossAllNodes ( List &inputEvents ) : void
inputEvents List
return void

SynchronizeSwapBuffersAcrossAllNodes() public method

public SynchronizeSwapBuffersAcrossAllNodes ( ) : void
return void

VRNetClient() public method

public VRNetClient ( string serverIP, int serverPort ) : System
serverIP string
serverPort int
return System