C# 클래스 MinVR.VRNetClient

파일 보기 프로젝트 열기: ivlab/Paint3D 1 사용 예제들

공개 메소드들

메소드 설명
SynchronizeInputEventsAcrossAllNodes ( List &inputEvents ) : void
SynchronizeSwapBuffersAcrossAllNodes ( ) : void
VRNetClient ( string serverIP, int serverPort ) : System

비공개 메소드들

메소드 설명
ReadInt32 ( ) : Int32
ReceiveAll ( byte &buf, int len ) : int
SendInputEvents ( List &inputEvents ) : void
SendSwapBuffersRequest ( ) : void
SwapEndianness ( Int32 value ) : Int32
WaitForAndReceiveInputEvents ( List &inputEvents ) : void
WaitForAndReceiveMessageHeader ( byte messageID ) : void
WaitForAndReceiveSwapBuffersNow ( ) : void
WaitForAndReceiveSwapBuffersRequest ( ) : void
WriteInt32 ( Int32 i ) : void

메소드 상세

SynchronizeInputEventsAcrossAllNodes() 공개 메소드

public SynchronizeInputEventsAcrossAllNodes ( List &inputEvents ) : void
inputEvents List
리턴 void

SynchronizeSwapBuffersAcrossAllNodes() 공개 메소드

public SynchronizeSwapBuffersAcrossAllNodes ( ) : void
리턴 void

VRNetClient() 공개 메소드

public VRNetClient ( string serverIP, int serverPort ) : System
serverIP string
serverPort int
리턴 System