Property | Type | Description | |
---|---|---|---|
GetTitleBarHeight | float | ||
InitializeMainWindow | void | ||
ResetWindowBounds | void | ||
ResumeUpdatingAndDrawing | void | ||
SuspendUpdatingAndDrawing | void |
Method | Description | |
---|---|---|
BeforeDraw ( |
||
BeforeRun ( ) : bool | ||
BeforeUpdate ( |
||
BeginScreenDeviceChange ( bool willBeFullScreen ) : void | ||
EndScreenDeviceChange ( string screenDeviceName, int clientWidth, int clientHeight ) : void | ||
EnterBackground ( ) : void | ||
EnterForeground ( ) : void | ||
EnterFullScreen ( ) : void | ||
Exit ( ) : void | ||
ExitFullScreen ( ) : void | ||
MacGamePlatform ( Microsoft.Xna.Framework.Game game ) : System | ||
Present ( ) : void | ||
ResetElapsedTime ( ) : void | ||
StartRunLoop ( ) : void |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void | ||
OnIsMouseVisibleChanged ( ) : void |
Method | Description | |
---|---|---|
GetTitleBarHeight ( ) : float | ||
InitializeMainWindow ( ) : void | ||
ResetWindowBounds ( ) : void | ||
ResumeUpdatingAndDrawing ( ) : void | ||
SuspendUpdatingAndDrawing ( ) : void |
public BeforeDraw ( |
||
gameTime | ||
return | bool |
public BeforeUpdate ( |
||
gameTime | ||
return | bool |
public BeginScreenDeviceChange ( bool willBeFullScreen ) : void | ||
willBeFullScreen | bool | |
return | void |
public EndScreenDeviceChange ( string screenDeviceName, int clientWidth, int clientHeight ) : void | ||
screenDeviceName | string | |
clientWidth | int | |
clientHeight | int | |
return | void |
public MacGamePlatform ( Microsoft.Xna.Framework.Game game ) : System | ||
game | Microsoft.Xna.Framework.Game | |
return | System |