C# Class Microsoft.Xna.Framework.MacGamePlatform

Inheritance: Microsoft.Xna.Framework.GamePlatform
Mostra file Open project: procfxgen/MGShaderEditor Class Usage Examples

Private Properties

Property Type Description
GetTitleBarHeight float
InitializeMainWindow void
ResetWindowBounds void
ResumeUpdatingAndDrawing void
SuspendUpdatingAndDrawing void

Public Methods

Method Description
BeforeDraw ( GameTime gameTime ) : bool
BeforeRun ( ) : bool
BeforeUpdate ( GameTime gameTime ) : bool
BeginScreenDeviceChange ( bool willBeFullScreen ) : void
EndScreenDeviceChange ( string screenDeviceName, int clientWidth, int clientHeight ) : void
EnterBackground ( ) : void
EnterForeground ( ) : void
EnterFullScreen ( ) : void
Exit ( ) : void
ExitFullScreen ( ) : void
MacGamePlatform ( Microsoft.Xna.Framework.Game game ) : System
Present ( ) : void
ResetElapsedTime ( ) : void
StartRunLoop ( ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void
OnIsMouseVisibleChanged ( ) : void

Private Methods

Method Description
GetTitleBarHeight ( ) : float
InitializeMainWindow ( ) : void
ResetWindowBounds ( ) : void
ResumeUpdatingAndDrawing ( ) : void
SuspendUpdatingAndDrawing ( ) : void

Method Details

BeforeDraw() public method

public BeforeDraw ( GameTime gameTime ) : bool
gameTime GameTime
return bool

BeforeRun() public method

public BeforeRun ( ) : bool
return bool

BeforeUpdate() public method

public BeforeUpdate ( GameTime gameTime ) : bool
gameTime GameTime
return bool

BeginScreenDeviceChange() public method

public BeginScreenDeviceChange ( bool willBeFullScreen ) : void
willBeFullScreen bool
return void

Dispose() protected method

protected Dispose ( bool disposing ) : void
disposing bool
return void

EndScreenDeviceChange() public method

public EndScreenDeviceChange ( string screenDeviceName, int clientWidth, int clientHeight ) : void
screenDeviceName string
clientWidth int
clientHeight int
return void

EnterBackground() public method

public EnterBackground ( ) : void
return void

EnterForeground() public method

public EnterForeground ( ) : void
return void

EnterFullScreen() public method

public EnterFullScreen ( ) : void
return void

Exit() public method

public Exit ( ) : void
return void

ExitFullScreen() public method

public ExitFullScreen ( ) : void
return void

MacGamePlatform() public method

public MacGamePlatform ( Microsoft.Xna.Framework.Game game ) : System
game Microsoft.Xna.Framework.Game
return System

OnIsMouseVisibleChanged() protected method

protected OnIsMouseVisibleChanged ( ) : void
return void

Present() public method

public Present ( ) : void
return void

ResetElapsedTime() public method

public ResetElapsedTime ( ) : void
return void

StartRunLoop() public method

public StartRunLoop ( ) : void
return void