C# Class MetaEditor.Components.Ident

The ident.
Inheritance: BaseField
显示文件 Open project: troymac1ure/Entity Class Usage Examples

Public Properties

Property Type Description
identInt32 int
tagIndex int
tagName string
tagType string

Public Methods

Method Description
Ident ( string iEntName, Map map, int iOffsetInChunk, bool idoesHaveTagType, int iLineNumber ) : System

Initializes a new instance of the Ident class.

Poke ( ) : void

The poke.

Populate ( int iOffset ) : void

The populate.

Save ( ) : void

The save.

SetFocus ( int LineToCheck ) : void

The set focus.

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
FillTagBoxWithNames ( bool changeTagType ) : void

The fill tag box with names.

FindByNameAndTagType ( ) : void

The find by name and tag type.

Ident_Enter ( object sender, EventArgs e ) : void

The ident_ enter.

Ident_Leave ( object sender, EventArgs e ) : void

The ident_ leave.

InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

TagName_DropDownClose ( object sender, EventArgs e ) : void

The tag name_ drop down close.

TagType_DropDown ( object sender, EventArgs e ) : void

The tag type_ drop down.

TagType_SelectedIndexChanged ( object sender, EventArgs e ) : void

The tag type_ selected index changed.

UpdateIdentBoxes ( ) : void

The update ident boxes.

comboBox1_MouseClick ( object sender, MouseEventArgs e ) : void

The combo box 1_ mouse click.

comboBox1_TextChanged ( object sender, EventArgs e ) : void

The combo box 1_ text changed.

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

Ident() public method

Initializes a new instance of the Ident class.
public Ident ( string iEntName, Map map, int iOffsetInChunk, bool idoesHaveTagType, int iLineNumber ) : System
iEntName string /// The i ent name. ///
map HaloMap.Map.Map /// The map. ///
iOffsetInChunk int /// The i offset in chunk. ///
idoesHaveTagType bool /// The idoes have tag type. ///
iLineNumber int /// The i line number. ///
return System

Poke() public method

The poke.
public Poke ( ) : void
return void

Populate() public method

The populate.
public Populate ( int iOffset ) : void
iOffset int /// The i offset. ///
return void

Save() public method

The save.
public Save ( ) : void
return void

SetFocus() public method

The set focus.
public SetFocus ( int LineToCheck ) : void
LineToCheck int /// The line to check. ///
return void

Property Details

identInt32 public_oe property

The ident int 32.
public int identInt32
return int

tagIndex public_oe property

The tag index.
public int tagIndex
return int

tagName public_oe property

The tag name.
public string tagName
return string

tagType public_oe property

The tag type.
public string tagType
return string