C# 클래스 MetaEditor.Components.Ident

The ident.
상속: BaseField
파일 보기 프로젝트 열기: troymac1ure/Entity 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
identInt32 int
tagIndex int
tagName string
tagType string

공개 메소드들

메소드 설명
Ident ( string iEntName, Map map, int iOffsetInChunk, bool idoesHaveTagType, int iLineNumber ) : System

Initializes a new instance of the Ident class.

Poke ( ) : void

The poke.

Populate ( int iOffset ) : void

The populate.

Save ( ) : void

The save.

SetFocus ( int LineToCheck ) : void

The set focus.

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
FillTagBoxWithNames ( bool changeTagType ) : void

The fill tag box with names.

FindByNameAndTagType ( ) : void

The find by name and tag type.

Ident_Enter ( object sender, EventArgs e ) : void

The ident_ enter.

Ident_Leave ( object sender, EventArgs e ) : void

The ident_ leave.

InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

TagName_DropDownClose ( object sender, EventArgs e ) : void

The tag name_ drop down close.

TagType_DropDown ( object sender, EventArgs e ) : void

The tag type_ drop down.

TagType_SelectedIndexChanged ( object sender, EventArgs e ) : void

The tag type_ selected index changed.

UpdateIdentBoxes ( ) : void

The update ident boxes.

comboBox1_MouseClick ( object sender, MouseEventArgs e ) : void

The combo box 1_ mouse click.

comboBox1_TextChanged ( object sender, EventArgs e ) : void

The combo box 1_ text changed.

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

Ident() 공개 메소드

Initializes a new instance of the Ident class.
public Ident ( string iEntName, Map map, int iOffsetInChunk, bool idoesHaveTagType, int iLineNumber ) : System
iEntName string /// The i ent name. ///
map HaloMap.Map.Map /// The map. ///
iOffsetInChunk int /// The i offset in chunk. ///
idoesHaveTagType bool /// The idoes have tag type. ///
iLineNumber int /// The i line number. ///
리턴 System

Poke() 공개 메소드

The poke.
public Poke ( ) : void
리턴 void

Populate() 공개 메소드

The populate.
public Populate ( int iOffset ) : void
iOffset int /// The i offset. ///
리턴 void

Save() 공개 메소드

The save.
public Save ( ) : void
리턴 void

SetFocus() 공개 메소드

The set focus.
public SetFocus ( int LineToCheck ) : void
LineToCheck int /// The line to check. ///
리턴 void

프로퍼티 상세

identInt32 공개적으로 프로퍼티

The ident int 32.
public int identInt32
리턴 int

tagIndex 공개적으로 프로퍼티

The tag index.
public int tagIndex
리턴 int

tagName 공개적으로 프로퍼티

The tag name.
public string tagName
리턴 string

tagType 공개적으로 프로퍼티

The tag type.
public string tagType
리턴 string