C# Class MetaEditor.Components.Ident

The ident.
Inheritance: BaseField
Show file Open project: troymac1ure/Entity Class Usage Examples

Public Properties

Property Type Description
identInt32 int
tagIndex int
tagName string
tagType string

Public Methods

Method Description
Ident ( string iEntName, Map map, int iOffsetInChunk, bool idoesHaveTagType, int iLineNumber ) : System

Initializes a new instance of the Ident class.

Poke ( ) : void

The poke.

Populate ( int iOffset ) : void

The populate.

Save ( ) : void

The save.

SetFocus ( int LineToCheck ) : void

The set focus.

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
FillTagBoxWithNames ( bool changeTagType ) : void

The fill tag box with names.

FindByNameAndTagType ( ) : void

The find by name and tag type.

Ident_Enter ( object sender, EventArgs e ) : void

The ident_ enter.

Ident_Leave ( object sender, EventArgs e ) : void

The ident_ leave.

InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

TagName_DropDownClose ( object sender, EventArgs e ) : void

The tag name_ drop down close.

TagType_DropDown ( object sender, EventArgs e ) : void

The tag type_ drop down.

TagType_SelectedIndexChanged ( object sender, EventArgs e ) : void

The tag type_ selected index changed.

UpdateIdentBoxes ( ) : void

The update ident boxes.

comboBox1_MouseClick ( object sender, MouseEventArgs e ) : void

The combo box 1_ mouse click.

comboBox1_TextChanged ( object sender, EventArgs e ) : void

The combo box 1_ text changed.

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

Ident() public method

Initializes a new instance of the Ident class.
public Ident ( string iEntName, Map map, int iOffsetInChunk, bool idoesHaveTagType, int iLineNumber ) : System
iEntName string /// The i ent name. ///
map HaloMap.Map.Map /// The map. ///
iOffsetInChunk int /// The i offset in chunk. ///
idoesHaveTagType bool /// The idoes have tag type. ///
iLineNumber int /// The i line number. ///
return System

Poke() public method

The poke.
public Poke ( ) : void
return void

Populate() public method

The populate.
public Populate ( int iOffset ) : void
iOffset int /// The i offset. ///
return void

Save() public method

The save.
public Save ( ) : void
return void

SetFocus() public method

The set focus.
public SetFocus ( int LineToCheck ) : void
LineToCheck int /// The line to check. ///
return void

Property Details

identInt32 public property

The ident int 32.
public int identInt32
return int

tagIndex public property

The tag index.
public int tagIndex
return int

tagName public property

The tag name.
public string tagName
return string

tagType public property

The tag type.
public string tagType
return string