Method | Description | |
---|---|---|
GetDefaultSize ( ) : |
||
GetDefaultTexture ( ) : string | ||
RogueDoor ( |
||
Switch ( ) : void | ||
Switch ( bool on ) : void | ||
SwitchOnCollision ( ) : bool |
public static GetDefaultSize ( ) : |
||
return |
public RogueDoor ( |
||
p | ||
isClosed | bool | |
scale | float | |
return | GoodAI.Core.Nodes |