Property | Type | Description | |
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Controller_OnCharacterRetirement | void | ||
Controller_OnCityToken | void | ||
Controller_OnPlayerAlreadyOnline | void | ||
CreditsButton_OnButtonClick | void | ||
m_ExitButton_OnButtonClick | void |
Method | Description | |
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AvatarButton_OnButtonClick ( |
Player wished to log into a city!
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CreateAvatar ( ) : void |
Called when create new avatar is requested
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DeviceReset ( GraphicsDevice Device ) : void |
Device was reset, SceneManager called Content.Unload(), so reload everything.
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PersonSelection ( ) : System |
Method | Description | |
---|---|---|
Controller_OnCharacterRetirement ( string GUID ) : void |
Received character retirement status from LoginServer.
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Controller_OnCityToken ( |
Received token from LoginServer - proceed to CityServer!
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Controller_OnPlayerAlreadyOnline ( ) : void | ||
CreditsButton_OnButtonClick ( |
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m_ExitButton_OnButtonClick ( |
public AvatarButton_OnButtonClick ( |
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button | The avatar button that was clicked. | |
return | void |
public DeviceReset ( GraphicsDevice Device ) : void | ||
Device | GraphicsDevice | The device. |
return | void |