C# Class EC.Visualization.VisualizationUI

Inheritance: UnityEngine.MonoBehaviour
显示文件 Open project: rygo6/VisualizationFramework-Unity Class Usage Examples

Private Properties

Property Type Description
Awake void

Public Methods

Method Description
InstantiateSelectedItem ( PointerEventData data ) : Item
ItemButtonClick ( int itemArrayIndex ) : void
LoadAttachments ( ) : void
LoadColors ( ) : void
LoadFixtures ( ) : void
LoadItemArray ( ItemReference itemArray ) : void
LoadProduct ( ) : void
PopulateItemArrayFromBundle ( ItemReference &itemArray, string bundlePath ) : void
SpawnItemFromMenuDrag ( PointerEventData data, int itemArrayIndex ) : void
UnselectSelectedItem ( ) : void

Private Methods

Method Description
Awake ( ) : void

Method Details

InstantiateSelectedItem() public method

public InstantiateSelectedItem ( PointerEventData data ) : Item
data UnityEngine.EventSystems.PointerEventData
return Item

ItemButtonClick() public method

public ItemButtonClick ( int itemArrayIndex ) : void
itemArrayIndex int
return void

LoadAttachments() public method

public LoadAttachments ( ) : void
return void

LoadColors() public method

public LoadColors ( ) : void
return void

LoadFixtures() public method

public LoadFixtures ( ) : void
return void

LoadItemArray() public method

public LoadItemArray ( ItemReference itemArray ) : void
itemArray ItemReference
return void

LoadProduct() public method

public LoadProduct ( ) : void
return void

PopulateItemArrayFromBundle() public method

public PopulateItemArrayFromBundle ( ItemReference &itemArray, string bundlePath ) : void
itemArray ItemReference
bundlePath string
return void

SpawnItemFromMenuDrag() public method

public SpawnItemFromMenuDrag ( PointerEventData data, int itemArrayIndex ) : void
data UnityEngine.EventSystems.PointerEventData
itemArrayIndex int
return void

UnselectSelectedItem() public method

public UnselectSelectedItem ( ) : void
return void