C# Class EC.Visualization.ItemUtility

显示文件 Open project: rygo6/VisualizationFramework-Unity Class Usage Examples

Public Methods

Method Description
StateSwitch ( PointerEventData data, ItemState state, System attachedAction, System attachedHighlightedAction, System draggingAction, System floatingAction, System instantiateAction, System noInstantiateAction ) : void
TestTagArrays ( string firstArray, string secondArray ) : bool
TickToString ( ) : string

Method Details

StateSwitch() public static method

public static StateSwitch ( PointerEventData data, ItemState state, System attachedAction, System attachedHighlightedAction, System draggingAction, System floatingAction, System instantiateAction, System noInstantiateAction ) : void
data UnityEngine.EventSystems.PointerEventData
state ItemState
attachedAction System
attachedHighlightedAction System
draggingAction System
floatingAction System
instantiateAction System
noInstantiateAction System
return void

TestTagArrays() public static method

public static TestTagArrays ( string firstArray, string secondArray ) : bool
firstArray string
secondArray string
return bool

TickToString() public static method

public static TickToString ( ) : string
return string