C# Class Danmaku_no_Kyojin.Entities.Boss.Boss

显示文件 Open project: Noxalus/Danmaku-no-Kyojin Class Usage Examples

Public Methods

Method Description
Boss ( DnK gameRef, List players, int iteration = 50, float step = 25 ) : System
Draw ( GameTime gameTime, Matrix viewMatrix ) : void
Initialize ( ) : void
Intersects ( System.Entity entity ) : bool
IsReady ( ) : bool
Update ( GameTime gameTime ) : void

Private Methods

Method Description
LoadContent ( ) : void
ParticleExplosion ( Vector2 position ) : void
Reset ( ) : void

Method Details

Boss() public method

public Boss ( DnK gameRef, List players, int iteration = 50, float step = 25 ) : System
gameRef DnK
players List
iteration int
step float
return System

Draw() public method

public Draw ( GameTime gameTime, Matrix viewMatrix ) : void
gameTime Microsoft.Xna.Framework.GameTime
viewMatrix Matrix
return void

Initialize() public method

public Initialize ( ) : void
return void

Intersects() public method

public Intersects ( System.Entity entity ) : bool
entity System.Entity
return bool

IsReady() public method

public IsReady ( ) : bool
return bool

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void