Property | Type | Description | |
---|---|---|---|
ID | int | ||
Locked | bool | ||
Owner | string | ||
Position | Terraria.Vector2 | ||
Refill | bool | ||
RefillItems | Terraria.Item[] | ||
RegionLock | bool | ||
WorldID | int |
Method | Description | |
---|---|---|
CheckPassword ( string password ) : bool | ||
Chest ( ) : System.Collections.Generic | ||
GetID ( ) : int | ||
GetOwner ( ) : string | ||
GetPassword ( ) : string | ||
GetPosition ( ) : Terraria.Vector2 | ||
GetRefillItemNames ( ) : List |
||
GetRefillItems ( ) : Terraria.Item[] | ||
HasOwner ( ) : bool | ||
IsLocked ( ) : bool | ||
IsOpenFor ( |
||
IsOwner ( |
||
IsOwnerConvert ( |
||
IsRefill ( ) : bool | ||
IsRegionLocked ( ) : bool | ||
LegacyIsOwner ( |
||
Lock ( ) : void | ||
Reset ( ) : void | ||
SetID ( int id ) : void | ||
SetOwner ( |
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SetOwner ( string player ) : void | ||
SetPassword ( string password ) : void | ||
SetPassword ( string password, bool checkForHash ) : void | ||
SetPosition ( Terraria.Vector2 position ) : void | ||
SetPosition ( int x, int y ) : void | ||
SetRefill ( bool refill ) : void | ||
SetRefillItems ( string raw ) : void | ||
TileIsChest ( Terraria.TileData tile ) : bool | ||
TileIsChest ( Terraria.Vector2 position ) : bool | ||
TileIsChest ( int x, int y ) : bool | ||
UnLock ( ) : void | ||
regionLock ( bool locking ) : void |
public CheckPassword ( string password ) : bool | ||
password | string | |
return | bool |
public Chest ( ) : System.Collections.Generic | ||
return | System.Collections.Generic |
public IsOwnerConvert ( |
||
player | ||
return | bool |
public LegacyIsOwner ( |
||
player | ||
return | bool |
public SetPassword ( string password ) : void | ||
password | string | |
return | void |
public SetPassword ( string password, bool checkForHash ) : void | ||
password | string | |
checkForHash | bool | |
return | void |
public SetPosition ( Terraria.Vector2 position ) : void | ||
position | Terraria.Vector2 | |
return | void |
public static TileIsChest ( Terraria.TileData tile ) : bool | ||
tile | Terraria.TileData | |
return | bool |
public static TileIsChest ( Terraria.Vector2 position ) : bool | ||
position | Terraria.Vector2 | |
return | bool |
public static TileIsChest ( int x, int y ) : bool | ||
x | int | |
y | int | |
return | bool |